Wordopolis™
Word search puzzles as research games:
Collect feedback while solving puzzles
What is Wordopolis?
Wordopolis plays like a traditional word search puzzle but collects user feedback along the way.
Everyone remembers the old paperback word search puzzle books, where words related to a topic are hidden within a sea of random letters. Wordopolis taps into this deep experience and presents a digital word search puzzle, asking questions about each of the hidden terms as they’re discovered. It’s a fun and effective way to integrate puzzle gameplay and data collection.
Creating a Wordopolis puzzle is as simple as entering your topic and list of terms into the Wordopolis configurator, specifying what question should be asked about each of those words (via a rating scale and question prompt), and publishing the game to your audience.
Gameplay Mechanics
- The player selects the desired game difficulty (determines how many directions words can be placed), or the researcher optionally configures the difficulty level to be used by all players
- Players search for each of the hidden words in the puzzle, mindful of an optional timer
- As each word is found, an optional question prompt is displayed with a configurable rating scale (2 to 11 points) for data collection
- After time expires, all undiscovered words are revealed and their question prompts displayed to the user
- Optional end-of-game informational content is displayed
Game Options
- Difficulty: Specify the game’s difficulty, or allow players to self-select
- Board Size: Set the width and height of the word search play area
- Tutorial: Enable or disable a pre-game tutorial that outlines how to play the game
- Timer: Set an optional maximum amount of time for players to search for words
- Audio: Enable or disable sound effects
Visual Customizations
- Text colors
- Upload optional custom game board artwork
Pre-Game Splash Screen
- Specify a custom logo or image as the splash screen introduction
- Customize pre-game instruction text
- Customize screen and text color
- Customize difficulty descriptions / labels
End-of-Game Feedback
At the end of a completed Wordopolis game, researchers can present the user with a custom informational screen or resources